Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 71 days ago
13 / 7 / 13
K / D / A
65%
Kill participation
996
Damage / min
15,895g
448 gold / min
18
13 placed · 2 cleared
216
6.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpl bxd#dns
Jayce · Top
6 / 8 / 3
26.5% KP
23,866
17% share
14,572g
241 CS · 6.8/m
juny#misa
Shyvana · Jungle
4 / 3 / 10
41.2% KP
33,875
24.1% share
14,665g
300 CS · 8.5/m
Tevez Jobin#0208
Locke · Mid
12 / 8 / 7
55.9% KP
30,426
21.7% share
16,440g
280 CS · 7.9/m
doutor tadalinha#rvn
Kai'Sa · ADC
7 / 7 / 9
47.1% KP
31,176
22.2% share
18,311g
282 CS · 7.9/m
konseki#knsk
Pantheon · Support
5 / 14 / 10
44.1% KP
20,993
15% share
10,856g
33 CS · 0.9/m
Red side
VictoryOldust#BR07
Zaahen · Top
4 / 8 / 12
40% KP
25,272
15.8% share
13,868g
244 CS · 6.9/m
Tapioka French#br1
Naafiri · Jungle
11 / 5 / 13
60% KP
28,488
17.9% share
18,865g
311 CS · 8.8/m
GEENA#66666
Syndra · Mid
13 / 7 / 13
65% KP
35,340
22.2% share
15,895g
216 CS · 6.1/m
hollowed ghosty#bless
Ezreal · ADC
10 / 4 / 12
55% KP
52,898
33.2% share
21,396g
332 CS · 9.4/m
qzwq#sleep
Bard · Support
2 / 10 / 24
65% KP
17,483
11% share
11,244g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
