Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 71 days ago
11 / 6 / 28
K / D / A
78%
Kill participation
982.7
Damage / min
14,651g
427.4 gold / min
144
49 placed · 23 cleared
63
1.8 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThi#SeE
Illaoi · Top
9 / 7 / 14
46% KP
26,996
16.3% share
14,872g
223 CS · 6.5/m
Erasus#CN1
Lee Sin · Jungle
8 / 8 / 23
62% KP
18,787
11.3% share
14,698g
199 CS · 5.8/m
sing 4 da moment#90210
Aurora · Mid
12 / 3 / 10
44% KP
38,096
23% share
15,479g
264 CS · 7.7/m
FNP90#28mm
Ezreal · ADC
10 / 5 / 11
42% KP
48,396
29.2% share
20,367g
330 CS · 9.6/m
GEENA#66666
Zoe · Support
11 / 6 / 28
78% KP
33,691
20.3% share
14,651g
63 CS · 1.8/m
Red side
Defeatpesadelo#1533
Vayne · Top
8 / 9 / 6
48.3% KP
27,973
21.2% share
14,784g
232 CS · 6.8/m
PNG Caca#paiN
Rek'Sai · Jungle
10 / 13 / 10
69% KP
26,842
20.3% share
15,877g
190 CS · 5.5/m
Grevthar#BRA1
Azir · Mid
4 / 7 / 13
58.6% KP
37,368
28.3% share
15,330g
294 CS · 8.6/m
Jap4per#br1
Xerath · ADC
4 / 6 / 12
55.2% KP
25,593
19.4% share
16,127g
285 CS · 8.3/m
chiró#vdrs
Camille · Support
3 / 15 / 14
58.6% KP
14,200
10.8% share
10,973g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
