Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 71 days ago
9 / 9 / 11
K / D / A
57.1%
Kill participation
1,731.8
Damage / min
13,016g
456.4 gold / min
11
9 placed · 2 cleared
163
5.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatswin#omago
Sett · Top
13 / 9 / 5
66.7% KP
43,328
43.4% share
15,334g
223 CS · 7.8/m
juny#misa
Bel'Veth · Jungle
4 / 8 / 4
29.6% KP
12,920
12.9% share
11,542g
180 CS · 6.3/m
LEGACY MONO VLAD#TWTV
Vladimir · Mid
8 / 5 / 1
33.3% KP
19,656
19.7% share
12,661g
241 CS · 8.5/m
Testacc#sauce
Akali · ADC
1 / 8 / 5
22.2% KP
14,591
14.6% share
9,242g
155 CS · 5.4/m
Shiny Abra#BR1
Alistar · Support
1 / 5 / 13
51.9% KP
9,453
9.5% share
7,772g
13 CS · 0.5/m
Red side
VictoryApeйas SplitPush#BR1
Yorick · Top
7 / 7 / 5
34.3% KP
20,305
15.6% share
14,729g
243 CS · 8.5/m
dial tone#marto
Ambessa · Jungle
10 / 5 / 3
37.1% KP
24,340
18.7% share
14,658g
240 CS · 8.4/m
GEENA#66666
Syndra · Mid
9 / 9 / 11
57.1% KP
49,384
37.9% share
13,016g
163 CS · 5.7/m
Oldust#BR07
Zaahen · ADC
6 / 3 / 10
45.7% KP
20,776
16% share
13,412g
184 CS · 6.5/m
scamber#BR1
Galio · Support
3 / 3 / 23
74.3% KP
15,346
11.8% share
10,295g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
