Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 69 days ago
4 / 8 / 7
K / D / A
36.7%
Kill participation
594.4
Damage / min
9,986g
365.1 gold / min
15
9 placed · 0 cleared
191
7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGEENA#66666
Ahri · Top
4 / 8 / 7
36.7% KP
16,257
14.7% share
9,986g
191 CS · 7/m
juny#misa
Shyvana · Jungle
8 / 8 / 7
50% KP
28,501
25.8% share
12,678g
199 CS · 7.3/m
Barou Shoei#BR2
Akali · Mid
9 / 9 / 7
53.3% KP
23,118
20.9% share
13,362g
216 CS · 7.9/m
Papi#CUCKO
Karthus · ADC
6 / 11 / 7
43.3% KP
32,548
29.5% share
12,844g
212 CS · 7.8/m
Shiny Abra#BR1
Alistar · Support
3 / 9 / 19
73.3% KP
10,048
9.1% share
9,412g
11 CS · 0.4/m
Red side
Victoryarima kishoϋ#CCG
Yone · Top
13 / 6 / 8
46.7% KP
39,307
29.6% share
15,000g
242 CS · 8.8/m
Vinite#6240
Skarner · Jungle
11 / 6 / 12
51.1% KP
24,093
18.1% share
14,392g
211 CS · 7.7/m
Ado#Void
Annie · Mid
10 / 6 / 8
40% KP
30,090
22.7% share
14,031g
221 CS · 8.1/m
IDESERVEIT#bipi
Ezreal · ADC
6 / 5 / 11
37.8% KP
27,614
20.8% share
15,265g
232 CS · 8.5/m
이민규 peach#2000
Rakan · Support
5 / 7 / 29
75.6% KP
11,725
8.8% share
10,950g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
