Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 68 days ago
16 / 5 / 9
K / D / A
54.3%
Kill participation
1,173.5
Damage / min
17,327g
632.8 gold / min
22
8 placed · 3 cleared
188
6.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFURIA Tatu#10y
Renekton · Top
3 / 11 / 9
52.2% KP
9,645
10.9% share
9,700g
119 CS · 4.3/m
ONE TRUE KING#shin
Kindred · Jungle
7 / 7 / 5
52.2% KP
17,259
19.5% share
11,085g
151 CS · 5.5/m
savitar#1807
Twisted Fate · Mid
3 / 9 / 8
47.8% KP
13,126
14.8% share
11,599g
233 CS · 8.5/m
Yahallo#2610
Kog'Maw · ADC
8 / 11 / 8
69.6% KP
40,941
46.3% share
14,264g
239 CS · 8.7/m
barinho#hxh
Lulu · Support
2 / 8 / 20
95.7% KP
7,510
8.5% share
9,149g
23 CS · 0.8/m
Red side
VictoryGlanks#br1
Darius · Top
10 / 6 / 7
37% KP
26,561
18.9% share
14,461g
228 CS · 8.3/m
Vinite#6240
Nocturne · Jungle
8 / 2 / 10
39.1% KP
21,085
15% share
13,396g
234 CS · 8.5/m
SuperCleber#Super
Vel'Koz · Mid
10 / 3 / 17
58.7% KP
50,908
36.3% share
15,013g
239 CS · 8.7/m
GEENA#66666
Miss Fortune · ADC
16 / 5 / 9
54.3% KP
32,135
22.9% share
17,327g
188 CS · 6.9/m
konseki#knsk
Rell · Support
2 / 7 / 29
67.4% KP
9,657
6.9% share
9,350g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
