Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 67 days ago
21 / 9 / 7
K / D / A
73.7%
Kill participation
1,623.9
Damage / min
23,035g
682.2 gold / min
22
12 placed · 4 cleared
257
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBRLX0#KR01
Vayne · Top
2 / 14 / 16
47.4% KP
31,535
19.7% share
11,103g
193 CS · 5.7/m
FURIA Tatu#10y
Pantheon · Jungle
10 / 10 / 13
60.5% KP
29,616
18.5% share
14,445g
183 CS · 5.4/m
Ado#Void
Galio · Mid
2 / 6 / 16
47.4% KP
26,476
16.6% share
12,178g
265 CS · 7.8/m
GEENA#66666
Miss Fortune · ADC
21 / 9 / 7
73.7% KP
54,835
34.3% share
23,035g
257 CS · 7.6/m
Selfcar3#EST
Maokai · Support
3 / 10 / 23
68.4% KP
17,471
10.9% share
10,820g
44 CS · 1.3/m
Red side
VictoryGOOD GAME GG XD#0404
Irelia · Top
16 / 7 / 14
61.2% KP
43,710
24.3% share
18,557g
268 CS · 7.9/m
love reze#natra
Vi · Jungle
8 / 10 / 21
59.2% KP
25,470
14.1% share
15,160g
201 CS · 6/m
cristal#relly
Ahri · Mid
9 / 7 / 19
57.1% KP
37,533
20.9% share
14,765g
240 CS · 7.1/m
N3R0#br1
Varus · ADC
15 / 7 / 18
67.3% KP
61,824
34.3% share
20,644g
218 CS · 6.5/m
Morttheus#BR1
Nautilus · Support
1 / 7 / 32
67.3% KP
11,473
6.4% share
10,581g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
