Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 63 days ago
7 / 7 / 7
K / D / A
51.9%
Kill participation
979.9
Damage / min
13,158g
443.3 gold / min
14
10 placed · 0 cleared
209
7 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBAAAAAAAAAAANKAI#banko
Yasuo · Top
4 / 7 / 5
33.3% KP
21,286
17.1% share
12,150g
260 CS · 8.8/m
titi#shaco
Gwen · Jungle
5 / 8 / 8
48.1% KP
25,236
20.3% share
12,207g
202 CS · 6.8/m
GEENA#66666
Syndra · Mid
7 / 7 / 7
51.9% KP
29,087
23.3% share
13,158g
209 CS · 7/m
love reze#natra
Ezreal · ADC
8 / 8 / 5
48.1% KP
39,092
31.4% share
14,028g
231 CS · 7.8/m
pyke1234#pyke1
Pyke · Support
3 / 11 / 11
51.9% KP
9,910
8% share
8,718g
23 CS · 0.8/m
Red side
VictoryGetulio#manu
K'Sante · Top
4 / 5 / 14
43.9% KP
18,303
15.4% share
12,500g
252 CS · 8.5/m
Vinite#6240
Wukong · Jungle
4 / 5 / 12
39% KP
17,794
14.9% share
13,459g
250 CS · 8.4/m
Zayco#Zayco
Locke · Mid
21 / 6 / 6
65.9% KP
40,969
34.4% share
16,958g
182 CS · 6.1/m
ALOPRASPRIMEMODE#GOAT
Caitlyn · ADC
12 / 5 / 8
48.8% KP
34,505
29% share
17,034g
258 CS · 8.7/m
Tico#1911
Karma · Support
0 / 6 / 22
53.7% KP
7,560
6.3% share
8,957g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
