Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 62 days ago
13 / 8 / 15
K / D / A
65.1%
Kill participation
1,331.6
Damage / min
16,990g
570.5 gold / min
28
14 placed · 2 cleared
192
6.4 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Nasus · Top
4 / 6 / 14
58.1% KP
14,967
16% share
11,623g
195 CS · 6.5/m
kick duelista#xdxd
Jax · Jungle
5 / 7 / 11
51.6% KP
21,105
22.6% share
13,763g
261 CS · 8.8/m
Oldust#BR07
Anivia · Mid
6 / 10 / 6
38.7% KP
17,237
18.4% share
12,238g
214 CS · 7.2/m
sandman#areia
Jhin · ADC
6 / 7 / 14
64.5% KP
25,316
27.1% share
16,396g
241 CS · 8.1/m
BRLX0#KR01
Camille · Support
10 / 13 / 9
61.3% KP
14,934
16% share
11,858g
54 CS · 1.8/m
Red side
VictoryNetuno#1202
Kog'Maw · Top
10 / 7 / 15
58.1% KP
41,752
25.9% share
12,852g
167 CS · 5.6/m
Vinite#6240
Ivern · Jungle
3 / 4 / 30
76.7% KP
11,865
7.4% share
12,673g
162 CS · 5.4/m
dial tone#marto
Tristana · Mid
17 / 4 / 12
67.4% KP
52,727
32.8% share
20,169g
270 CS · 9.1/m
GEENA#66666
Miss Fortune · ADC
13 / 8 / 15
65.1% KP
39,658
24.6% share
16,990g
192 CS · 6.4/m
Barou Shoei#BR2
Leona · Support
0 / 9 / 33
76.7% KP
14,960
9.3% share
9,858g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
