Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 62 days ago
3 / 10 / 6
K / D / A
37.5%
Kill participation
528.8
Damage / min
8,182g
308.2 gold / min
15
9 placed · 0 cleared
136
5.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZOE PELADA#bdr
Nasus · Top
2 / 5 / 8
26.3% KP
11,880
13% share
10,081g
159 CS · 6/m
requiem#Mila
Sylas · Jungle
10 / 3 / 8
47.4% KP
15,035
16.4% share
12,811g
175 CS · 6.6/m
Barou Shoei#BR2
Viktor · Mid
12 / 9 / 4
42.1% KP
25,284
27.6% share
14,314g
214 CS · 8.1/m
peyz#br9
Lucian · ADC
12 / 6 / 7
50% KP
30,228
33% share
16,063g
257 CS · 9.7/m
Jakezin#IMAN
Nami · Support
2 / 1 / 25
71.1% KP
9,097
9.9% share
9,505g
16 CS · 0.6/m
Red side
Defeatdrozape#pdr
Rumble · Top
6 / 4 / 4
41.7% KP
28,001
29.3% share
10,512g
182 CS · 6.9/m
num quidito#dedim
Vi · Jungle
1 / 8 / 11
50% KP
14,499
15.2% share
9,927g
168 CS · 6.3/m
GEENA#66666
Vayne · Mid
3 / 10 / 6
37.5% KP
14,040
14.7% share
8,182g
136 CS · 5.1/m
Meito#GHUL
Karthus · ADC
11 / 7 / 2
54.2% KP
31,606
33.1% share
13,833g
233 CS · 8.8/m
Diniz Batera 2#br1
Pyke · Support
3 / 9 / 5
33.3% KP
7,383
7.7% share
8,067g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
