Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 60 days ago
17 / 3 / 7
K / D / A
63.2%
Kill participation
1,306.3
Damage / min
14,208g
530.8 gold / min
18
9 placed · 4 cleared
207
7.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIzuna#miyo
K'Sante · Top
4 / 5 / 9
34.2% KP
13,864
13.1% share
9,945g
166 CS · 6.2/m
Vinicete#vini7
Jarvan IV · Jungle
11 / 2 / 18
76.3% KP
29,299
27.8% share
13,767g
177 CS · 6.6/m
GEENA#66666
Mel · Mid
17 / 3 / 7
63.2% KP
34,964
33.1% share
14,208g
207 CS · 7.7/m
bbeNjlol#003
Aphelios · ADC
4 / 7 / 10
36.8% KP
19,301
18.3% share
13,189g
212 CS · 7.9/m
Meito#GHUL
Soraka · Support
2 / 5 / 23
65.8% KP
8,069
7.6% share
8,495g
25 CS · 0.9/m
Red side
DefeatIDESERVEIT#bipi
Jayce · Top
7 / 6 / 4
50% KP
25,999
28.8% share
12,413g
214 CS · 8/m
gurincriveI#br1
Aatrox · Jungle
5 / 4 / 7
54.5% KP
16,106
17.9% share
11,676g
195 CS · 7.3/m
seixon o tal#Chovy
Ahri · Mid
1 / 8 / 7
36.4% KP
15,252
16.9% share
9,091g
168 CS · 6.3/m
Akade#مكتوب
Tristana · ADC
5 / 8 / 5
45.5% KP
16,987
18.8% share
10,826g
168 CS · 6.3/m
mqiyana#goat
Qiyana · Support
4 / 12 / 7
50% KP
15,883
17.6% share
7,897g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
