Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 59 days ago
14 / 3 / 11
K / D / A
54.3%
Kill participation
1,507.4
Damage / min
16,205g
616.2 gold / min
18
7 placed · 4 cleared
223
8.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatALOPRASPRIMEMODE#GOAT
Gnar · Top
5 / 12 / 5
52.6% KP
14,837
19% share
9,833g
158 CS · 6/m
backstage#tue30
Cho'Gath · Jungle
7 / 9 / 4
57.9% KP
17,152
22% share
11,885g
147 CS · 5.6/m
theploze#6872
Ryze · Mid
4 / 5 / 2
31.6% KP
12,921
16.5% share
9,687g
208 CS · 7.9/m
Testacc#sauce
Sivir · ADC
2 / 10 / 5
36.8% KP
22,164
28.4% share
10,958g
200 CS · 7.6/m
Drytea#Dry
Maokai · Support
1 / 10 / 4
26.3% KP
11,033
14.1% share
7,599g
39 CS · 1.5/m
Red side
Victoryzynts#0207
Akali · Top
10 / 6 / 4
30.4% KP
34,537
24.2% share
13,660g
226 CS · 8.6/m
FURIA Tatu#10y
Lee Sin · Jungle
12 / 4 / 13
54.3% KP
28,692
20.1% share
13,594g
183 CS · 7/m
GEENA#66666
Syndra · Mid
14 / 3 / 11
54.3% KP
39,644
27.8% share
16,205g
223 CS · 8.5/m
cook cat#321
Jhin · ADC
9 / 1 / 16
54.3% KP
30,881
21.6% share
12,827g
184 CS · 7/m
0100110101110000#br1
Nautilus · Support
1 / 5 / 20
45.7% KP
9,080
6.4% share
8,046g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
