Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 59 days ago
4 / 9 / 8
K / D / A
63.2%
Kill participation
621.8
Damage / min
10,980g
430 gold / min
26
11 placed · 0 cleared
182
7.1 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLEV Devost#BR2
Jayce · Top
2 / 0 / 4
17.6% KP
19,757
17.7% share
10,832g
258 CS · 10.1/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
6 / 3 / 15
61.8% KP
19,969
17.9% share
13,728g
229 CS · 9/m
Qats#BR2
Lissandra · Mid
14 / 4 / 9
67.6% KP
34,580
31% share
14,582g
212 CS · 8.3/m
Kojima#ゲツヨウビ
Ezreal · ADC
6 / 6 / 7
38.2% KP
24,347
21.8% share
12,890g
178 CS · 7/m
theatron#zzz
Pyke · Support
6 / 6 / 12
52.9% KP
13,005
11.6% share
10,452g
27 CS · 1.1/m
Red side
DefeatAYELGODLIKEMODE#PIT
Olaf · Top
2 / 4 / 1
15.8% KP
12,877
17% share
8,871g
190 CS · 7.4/m
Vinite#Myth
Lee Sin · Jungle
3 / 9 / 7
52.6% KP
9,808
13% share
9,144g
140 CS · 5.5/m
GEENA#66666
Ahri · Mid
4 / 9 / 8
63.2% KP
15,877
21% share
10,980g
182 CS · 7.1/m
Morttheus#BR1
Sivir · ADC
5 / 6 / 7
63.2% KP
24,934
32.9% share
12,979g
244 CS · 9.6/m
iced markin#29D
Anivia · Support
5 / 6 / 8
68.4% KP
12,186
16.1% share
8,333g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
