Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 59 days ago
14 / 7 / 14
K / D / A
66.7%
Kill participation
1,334.7
Damage / min
14,945g
469.7 gold / min
19
11 placed · 4 cleared
231
7.3 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmarty supreme#clino
Malphite · Top
5 / 8 / 9
33.3% KP
24,849
17.9% share
12,302g
235 CS · 7.4/m
Genos#BIG
Lee Sin · Jungle
7 / 6 / 19
61.9% KP
19,733
14.2% share
13,304g
179 CS · 5.6/m
GEENA#66666
Lissandra · Mid
14 / 7 / 14
66.7% KP
42,466
30.5% share
14,945g
231 CS · 7.3/m
karakuri circus#samir
Jhin · ADC
12 / 5 / 20
76.2% KP
38,508
27.7% share
15,856g
198 CS · 6.2/m
Guipeio#0201
Blitzcrank · Support
4 / 10 / 18
52.4% KP
13,462
9.7% share
9,158g
27 CS · 0.8/m
Red side
VictoryISTAYNOIDED#GABI
Locke · Top
12 / 8 / 5
47.2% KP
26,238
23% share
17,415g
238 CS · 7.5/m
juny#misa
Evelynn · Jungle
11 / 7 / 9
55.6% KP
24,868
21.8% share
15,568g
252 CS · 7.9/m
wilian bosta#br1
Yasuo · Mid
3 / 10 / 10
36.1% KP
26,764
23.5% share
12,955g
239 CS · 7.5/m
BLUHGANGSANCHEZj#XAXA
Nasus · ADC
7 / 7 / 6
36.1% KP
26,561
23.3% share
14,529g
247 CS · 7.8/m
xyd#zzzzz
Janna · Support
3 / 10 / 16
52.8% KP
9,520
8.4% share
10,243g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
