Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Defeat
Ranked Solo/Duo · 58 days ago
4 / 7 / 10
K / D / A
73.7%
Kill participation
430.8
Damage / min
8,859g
384.1 gold / min
40
28 placed · 1 cleared
41
1.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBangelo#BR5
Jax · Top
2 / 7 / 2
21.1% KP
11,919
18.8% share
11,148g
187 CS · 8.1/m
ATOMISTIC#MNS23
Elise · Jungle
2 / 7 / 5
36.8% KP
8,497
13.4% share
7,858g
118 CS · 5.1/m
Creize#br1
Lissandra · Mid
3 / 8 / 7
52.6% KP
12,500
19.7% share
8,425g
148 CS · 6.4/m
NUMBE#br1
Twitch · ADC
8 / 8 / 4
63.2% KP
20,590
32.5% share
11,360g
143 CS · 6.2/m
GEENA#66666
Sona · Support
4 / 7 / 10
73.7% KP
9,936
15.7% share
8,859g
41 CS · 1.8/m
Red side
VictoryMakio Kodai#違国日記
Garen · Top
9 / 2 / 6
40.5% KP
14,939
19.6% share
12,236g
204 CS · 8.8/m
Gently#br3
Udyr · Jungle
4 / 3 / 7
29.7% KP
11,999
15.7% share
11,750g
217 CS · 9.4/m
pl bxd#dns
Locke · Mid
15 / 5 / 2
45.9% KP
26,310
34.5% share
13,365g
172 CS · 7.5/m
Hanz Mits#BR1
Senna · ADC
5 / 5 / 11
43.2% KP
15,147
19.9% share
10,971g
128 CS · 5.5/m
ó o furacão#br1
Janna · Support
4 / 4 / 16
54.1% KP
7,878
10.3% share
9,041g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
