Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Defeat
Ranked Solo/Duo · 56 days ago
1 / 6 / 4
K / D / A
29.4%
Kill participation
264
Damage / min
6,717g
259.2 gold / min
65
31 placed · 6 cleared
29
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatErling Haaland#Makes
Aatrox · Top
4 / 5 / 3
41.2% KP
16,625
25.2% share
10,615g
236 CS · 9.1/m
Vinite#Myth
Skarner · Jungle
2 / 7 / 8
58.8% KP
11,676
17.7% share
9,506g
165 CS · 6.4/m
ichibio keka#kr2
Katarina · Mid
6 / 6 / 3
52.9% KP
17,715
26.9% share
10,617g
181 CS · 7/m
bbeNjlol#001
Kai'Sa · ADC
4 / 3 / 1
29.4% KP
13,037
19.8% share
13,074g
247 CS · 9.5/m
GEENA#66666
Sona · Support
1 / 6 / 4
29.4% KP
6,842
10.4% share
6,717g
29 CS · 1.1/m
Red side
Victorybankai#1601
Yone · Top
4 / 7 / 8
44.4% KP
23,488
23.4% share
11,114g
226 CS · 8.7/m
thewarsor33#TH33
Qiyana · Jungle
5 / 5 / 6
40.7% KP
16,934
16.8% share
13,179g
229 CS · 8.8/m
cristal#relly
Ahri · Mid
10 / 0 / 6
59.3% KP
24,491
24.4% share
13,666g
270 CS · 10.4/m
sant#0803
Varus · ADC
6 / 3 / 8
51.9% KP
30,937
30.8% share
14,490g
267 CS · 10.3/m
severo#sona
Soraka · Support
2 / 2 / 16
66.7% KP
4,679
4.7% share
8,124g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
