Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 56 days ago
12 / 6 / 6
K / D / A
41.9%
Kill participation
1,146.3
Damage / min
12,806g
499.6 gold / min
15
8 placed · 0 cleared
188
7.3 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbielzin#sh1ro
Riven · Top
6 / 4 / 8
32.6% KP
21,011
21% share
11,065g
191 CS · 7.5/m
GuoliverX#mel
Briar · Jungle
16 / 8 / 4
46.5% KP
26,461
26.4% share
13,389g
149 CS · 5.8/m
GEENA#66666
Syndra · Mid
12 / 6 / 6
41.9% KP
29,384
29.3% share
12,806g
188 CS · 7.3/m
bbeNjlol#001
Xayah · ADC
4 / 6 / 6
23.3% KP
13,648
13.6% share
12,081g
221 CS · 8.6/m
love story#qer
Lux · Support
5 / 7 / 13
41.9% KP
9,735
9.7% share
8,691g
32 CS · 1.2/m
Red side
VictoryÉ o Dulopes#2002
Jax · Top
2 / 8 / 5
23.3% KP
8,918
10.1% share
8,970g
140 CS · 5.5/m
dial tone#marto
Viego · Jungle
13 / 9 / 6
63.3% KP
18,993
21.5% share
14,736g
153 CS · 6/m
wolfinho123#br1
Taliyah · Mid
2 / 11 / 10
40% KP
13,708
15.5% share
9,975g
197 CS · 7.7/m
Kojima#ゲツヨウビ
Sivir · ADC
13 / 6 / 12
83.3% KP
38,553
43.7% share
20,183g
258 CS · 10.1/m
Ukyo#0606B
Karma · Support
0 / 9 / 24
80% KP
8,065
9.1% share
8,369g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
