Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 56 days ago
1 / 5 / 22
K / D / A
63.9%
Kill participation
320.4
Damage / min
8,564g
300.1 gold / min
79
33 placed · 4 cleared
24
0.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysomewhere#эго
Yone · Top
2 / 9 / 4
16.7% KP
21,557
17.9% share
10,516g
228 CS · 8/m
titanzeraaa#r10
Jayce · Jungle
6 / 6 / 16
61.1% KP
32,237
26.7% share
14,727g
228 CS · 8/m
rato feio sacudo#rats
Locke · Mid
18 / 1 / 3
58.3% KP
27,254
22.6% share
14,543g
188 CS · 6.6/m
BLUHGANGSANCHEZj#XAXA
Nasus · ADC
9 / 2 / 10
52.8% KP
30,389
25.2% share
15,393g
240 CS · 8.4/m
GEENA#66666
Nami · Support
1 / 5 / 22
63.9% KP
9,142
7.6% share
8,564g
24 CS · 0.8/m
Red side
DefeatRespeta#BR2
K'Sante · Top
0 / 6 / 7
31.8% KP
17,625
16.7% share
9,073g
204 CS · 7.1/m
Kevin D Bruyne#Drake
Talon · Jungle
14 / 6 / 1
68.2% KP
34,861
33.1% share
15,895g
276 CS · 9.7/m
Maathe#LCK
Akali · Mid
4 / 6 / 2
27.3% KP
21,213
20.1% share
10,428g
228 CS · 8/m
Yeat Enjoyer#br1
Twitch · ADC
3 / 11 / 2
22.7% KP
24,338
23.1% share
10,507g
175 CS · 6.1/m
Meito#GHUL
Soraka · Support
1 / 7 / 6
31.8% KP
7,240
6.9% share
6,944g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
