Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 56 days ago
14 / 6 / 14
K / D / A
75.7%
Kill participation
1,362.6
Damage / min
13,897g
494.3 gold / min
27
16 placed · 2 cleared
184
6.5 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatswin#omago
Mordekaiser · Top
7 / 7 / 3
27% KP
22,630
19.6% share
9,955g
183 CS · 6.5/m
Tibetan Monk#buda
Sylas · Jungle
9 / 8 / 13
59.5% KP
19,490
16.9% share
13,266g
195 CS · 6.9/m
GEENA#66666
Ahri · Mid
14 / 6 / 14
75.7% KP
38,311
33.3% share
13,897g
184 CS · 6.5/m
curto goticas#br1
Yasuo · ADC
5 / 12 / 15
54.1% KP
17,952
15.6% share
11,161g
170 CS · 6/m
Rato do asfalto#BR1
Nautilus · Support
2 / 6 / 30
86.5% KP
16,828
14.6% share
9,480g
26 CS · 0.9/m
Red side
VictoryALOPRASPRIMEMODE#GOAT
Olaf · Top
9 / 4 / 10
48.7% KP
23,851
20.5% share
13,587g
193 CS · 6.9/m
juny#misa
Bel'Veth · Jungle
3 / 8 / 11
35.9% KP
18,581
16% share
11,838g
199 CS · 7.1/m
pedrin mage#miami
Akali · Mid
13 / 4 / 6
48.7% KP
32,464
27.9% share
14,629g
206 CS · 7.3/m
zaraki kenpachi#バンカイ
Nilah · ADC
12 / 8 / 13
64.1% KP
29,230
25.1% share
17,244g
212 CS · 7.5/m
Meito#GHUL
Soraka · Support
2 / 13 / 23
64.1% KP
12,317
10.6% share
9,017g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
