Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 52 days ago
10 / 2 / 6
K / D / A
50%
Kill participation
609
Damage / min
12,060g
519.8 gold / min
20
9 placed · 0 cleared
176
7.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytapom#br1
Cassiopeia · Top
4 / 1 / 7
34.4% KP
20,824
24.5% share
10,577g
229 CS · 9.9/m
GEENA#66666
Qiyana · Jungle
10 / 2 / 6
50% KP
14,128
16.6% share
12,060g
176 CS · 7.6/m
chaos 侍#one
Sylas · Mid
7 / 6 / 15
68.8% KP
20,869
24.6% share
9,874g
130 CS · 5.6/m
cabrinha#1808
Yunara · ADC
9 / 8 / 7
50% KP
20,142
23.7% share
14,581g
184 CS · 7.9/m
Mortzz#xcx
Sona · Support
2 / 5 / 21
71.9% KP
8,943
10.5% share
8,757g
39 CS · 1.7/m
Red side
DefeatA K W N A I T E#A K W
Garen · Top
0 / 3 / 2
9.5% KP
4,614
6.9% share
7,698g
176 CS · 7.6/m
Leving#Zed
Talon · Jungle
10 / 4 / 1
52.4% KP
17,318
25.8% share
11,037g
171 CS · 7.4/m
cristal#relly
Lux · Mid
4 / 9 / 5
42.9% KP
17,897
26.7% share
8,716g
152 CS · 6.6/m
Joni Cabritinha#BR1
Kai'Sa · ADC
3 / 7 / 7
47.6% KP
15,535
23.2% share
9,998g
184 CS · 7.9/m
konseki#knsk
Nautilus · Support
4 / 9 / 9
61.9% KP
11,734
17.5% share
7,952g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
