Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 52 days ago
11 / 7 / 12
K / D / A
71.9%
Kill participation
1,348.5
Damage / min
14,276g
498 gold / min
22
14 placed · 0 cleared
199
6.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCarryys2#최기명
Ambessa · Top
4 / 8 / 9
32.5% KP
20,039
15.8% share
10,233g
178 CS · 6.2/m
Kevin D Bruyne#Drake
Jarvan IV · Jungle
5 / 4 / 33
95% KP
28,669
22.7% share
14,331g
200 CS · 7/m
Guihuebr69#br1
Viktor · Mid
15 / 4 / 10
62.5% KP
32,535
25.7% share
13,578g
194 CS · 6.8/m
kaiks#kaiks
Corki · ADC
14 / 7 / 18
80% KP
36,303
28.7% share
16,388g
193 CS · 6.7/m
Jessie#witch
Nami · Support
2 / 9 / 31
82.5% KP
8,982
7.1% share
8,983g
21 CS · 0.7/m
Red side
Defeatichibio keka#kr2
Olaf · Top
6 / 8 / 4
31.3% KP
22,060
19.3% share
11,006g
181 CS · 6.3/m
HAHAHHAHAHAHXXA#000
Ekko · Jungle
8 / 7 / 4
37.5% KP
21,458
18.8% share
13,427g
230 CS · 8/m
ULPM#br1
Jayce · Mid
6 / 8 / 10
50% KP
21,948
19.2% share
11,935g
165 CS · 5.8/m
GEENA#66666
Syndra · ADC
11 / 7 / 12
71.9% KP
38,656
33.9% share
14,276g
199 CS · 6.9/m
DELEVEDOVE#IFES
Thresh · Support
1 / 10 / 16
53.1% KP
10,051
8.8% share
8,324g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
