Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 52 days ago
5 / 7 / 5
K / D / A
66.7%
Kill participation
758.8
Damage / min
10,944g
381.3 gold / min
32
13 placed · 5 cleared
213
7.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySr ama nada#br1
Naafiri · Top
5 / 2 / 4
23.1% KP
19,900
18.7% share
12,783g
238 CS · 8.3/m
Dhominik#GOAT
Lee Sin · Jungle
6 / 4 / 16
56.4% KP
20,594
19.4% share
13,055g
173 CS · 6/m
pedrin mage#miami
Akali · Mid
18 / 0 / 5
59% KP
28,663
26.9% share
16,778g
233 CS · 8.1/m
sstn771#7777
Mel · ADC
8 / 5 / 5
33.3% KP
20,010
18.8% share
13,303g
246 CS · 8.6/m
hakka no togame#anjos
Senna · Support
2 / 4 / 24
66.7% KP
17,209
16.2% share
10,601g
43 CS · 1.5/m
Red side
DefeatWoperz#OneRi
Yone · Top
0 / 5 / 2
13.3% KP
9,420
12% share
10,999g
258 CS · 9/m
zysac#zysac
Shaco · Jungle
4 / 8 / 5
60% KP
21,988
28.1% share
11,755g
210 CS · 7.3/m
GEENA#66666
Ahri · Mid
5 / 7 / 5
66.7% KP
21,777
27.8% share
10,944g
213 CS · 7.4/m
Aran Sadius#br1
Jinx · ADC
6 / 9 / 4
66.7% KP
18,563
23.7% share
12,574g
218 CS · 7.6/m
apenas prescos#369
Thresh · Support
0 / 10 / 9
60% KP
6,628
8.5% share
7,122g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
