Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 51 days ago
18 / 5 / 7
K / D / A
67.6%
Kill participation
1,059
Damage / min
16,117g
553.5 gold / min
36
15 placed · 2 cleared
219
7.5 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAagonyy#Kyrie
Olaf · Top
4 / 5 / 5
36% KP
13,601
12.9% share
10,722g
214 CS · 7.3/m
N3R0#br1
Zyra · Jungle
5 / 3 / 10
60% KP
28,688
27.2% share
13,459g
222 CS · 7.6/m
Molho Neles#Valor
Quinn · Mid
8 / 5 / 8
64% KP
28,115
26.6% share
13,049g
198 CS · 6.8/m
peyz#br9
Kai'Sa · ADC
5 / 12 / 5
40% KP
21,724
20.6% share
14,363g
241 CS · 8.3/m
moon sword#br1
Poppy · Support
3 / 12 / 8
44% KP
13,459
12.7% share
8,350g
31 CS · 1.1/m
Red side
VictoryAmor fati#aw1u
Yasuo · Top
6 / 5 / 6
32.4% KP
19,042
18.3% share
13,113g
268 CS · 9.2/m
King of Spades#trick
Graves · Jungle
2 / 4 / 7
24.3% KP
13,457
13% share
11,553g
200 CS · 6.9/m
NoChatTryHard#trynd
Tryndamere · Mid
5 / 5 / 3
21.6% KP
18,038
17.4% share
13,410g
245 CS · 8.4/m
GEENA#66666
Syndra · ADC
18 / 5 / 7
67.6% KP
30,834
29.7% share
16,117g
219 CS · 7.5/m
AYELGODLIKEMODE#PIT
Swain · Support
6 / 6 / 12
48.6% KP
22,473
21.6% share
9,587g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
