Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Flex · 50 days ago
12 / 4 / 11
K / D / A
71.9%
Kill participation
1,697.4
Damage / min
12,744g
558.9 gold / min
9
9 placed · 0 cleared
216
9.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateasierthanlying#2404
Trundle · Top
4 / 6 / 2
40% KP
12,100
22.5% share
10,867g
172 CS · 7.5/m
zied#dio
Aatrox · Jungle
7 / 9 / 2
60% KP
16,033
29.9% share
9,846g
154 CS · 6.8/m
Yubel#zxc
K'Sante · Mid
3 / 5 / 2
33.3% KP
14,211
26.5% share
8,235g
151 CS · 6.6/m
Juh de Blue#UwU
Miss Fortune · ADC
0 / 6 / 1
6.7% KP
6,393
11.9% share
7,218g
163 CS · 7.1/m
nandinha#RMA
Karma · Support
1 / 6 / 1
13.3% KP
4,926
9.2% share
6,033g
18 CS · 0.8/m
Red side
VictoryIsolde#gold
Ambessa · Top
2 / 6 / 3
15.6% KP
21,658
21.9% share
7,717g
134 CS · 5.9/m
totti#roma
Viego · Jungle
13 / 4 / 2
46.9% KP
15,978
16.2% share
13,509g
171 CS · 7.5/m
GEENA#66666
Syndra · Mid
12 / 4 / 11
71.9% KP
38,700
39.1% share
12,744g
216 CS · 9.5/m
Nakiri#LOL
Seraphine · ADC
3 / 0 / 9
37.5% KP
15,572
15.8% share
10,104g
191 CS · 8.4/m
clairo#kauri
Nami · Support
2 / 1 / 18
62.5% KP
6,959
7% share
7,343g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
