Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 49 days ago
2 / 10 / 8
K / D / A
32.3%
Kill participation
590.8
Damage / min
12,196g
378.2 gold / min
21
13 placed · 3 cleared
237
7.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKhan#237
Gnar · Top
2 / 5 / 6
22.2% KP
28,356
17.9% share
12,758g
279 CS · 8.7/m
Nightmare#Tp1
Nidalee · Jungle
12 / 5 / 12
66.7% KP
34,933
22.1% share
17,283g
248 CS · 7.7/m
neon#yone
Yone · Mid
11 / 7 / 8
52.8% KP
36,730
23.2% share
15,420g
228 CS · 7.1/m
Nejire Hado#1111
Jhin · ADC
7 / 3 / 11
50% KP
41,383
26.1% share
15,871g
244 CS · 7.6/m
in the pool#oxla
Camille · Support
4 / 11 / 11
41.7% KP
16,854
10.6% share
10,136g
20 CS · 0.6/m
Red side
DefeatThurpoppy#Poppy
Poppy · Top
5 / 3 / 7
38.7% KP
24,186
22.6% share
10,968g
191 CS · 5.9/m
yy whatever#K2Est
Kayn · Jungle
17 / 9 / 7
77.4% KP
32,875
30.7% share
17,821g
193 CS · 6/m
ichibio keka#kr2
Katarina · Mid
5 / 7 / 6
35.5% KP
20,929
19.5% share
11,512g
197 CS · 6.1/m
GEENA#66666
Miss Fortune · ADC
2 / 10 / 8
32.3% KP
19,053
17.8% share
12,196g
237 CS · 7.3/m
barinho#hxh
Nami · Support
2 / 7 / 18
64.5% KP
10,171
9.5% share
8,938g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
