Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 48 days ago
7 / 1 / 2
K / D / A
45%
Kill participation
1,174.6
Damage / min
9,631g
464.1 gold / min
20
10 placed · 2 cleared
174
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNejire Hado#1111
Jayce · Top
1 / 6 / 2
23.1% KP
10,399
21.4% share
7,337g
161 CS · 7.8/m
Lucky Strike#2702
Lee Sin · Jungle
2 / 3 / 5
53.8% KP
6,806
14% share
8,423g
139 CS · 6.7/m
sing 4 da moment#90210
Ryze · Mid
4 / 6 / 1
38.5% KP
9,560
19.7% share
8,603g
177 CS · 8.5/m
Castro7#GOAT
Tristana · ADC
3 / 3 / 2
38.5% KP
10,615
21.8% share
8,407g
161 CS · 7.8/m
Nightmare#Tp1
Seraphine · Support
3 / 2 / 7
76.9% KP
11,230
23.1% share
7,507g
31 CS · 1.5/m
Red side
VictoryGEENA#66666
Syndra · Top
7 / 1 / 2
45% KP
24,372
33.5% share
9,631g
174 CS · 8.4/m
Ankeris#cria
Kha'Zix · Jungle
8 / 2 / 1
45% KP
19,759
27.2% share
12,222g
181 CS · 8.7/m
little ari#ily
Hwei · Mid
3 / 2 / 2
25% KP
14,177
19.5% share
8,271g
168 CS · 8.1/m
Winds of death#HOLYJ
Vladimir · ADC
2 / 2 / 1
15% KP
6,835
9.4% share
7,823g
141 CS · 6.8/m
Trisko#BR10
Senna · Support
0 / 6 / 7
35% KP
7,584
10.4% share
7,042g
37 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
