Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 48 days ago
5 / 8 / 8
K / D / A
41.9%
Kill participation
900.1
Damage / min
11,573g
413.1 gold / min
10
7 placed · 2 cleared
203
7.2 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattapom#br1
Yone · Top
4 / 6 / 5
29% KP
27,573
26.6% share
12,419g
245 CS · 8.7/m
Løtic#Lux
Evelynn · Jungle
7 / 5 / 7
45.2% KP
16,037
15.4% share
10,487g
142 CS · 5.1/m
GEENA#66666
Syndra · Mid
5 / 8 / 8
41.9% KP
25,219
24.3% share
11,573g
203 CS · 7.2/m
znad123#4280
Yunara · ADC
13 / 4 / 5
58.1% KP
28,632
27.6% share
15,695g
252 CS · 9/m
Pashant#Supp
Blitzcrank · Support
2 / 5 / 11
41.9% KP
6,349
6.1% share
7,966g
16 CS · 0.6/m
Red side
Victorygyokeres 14#mask
K'Sante · Top
2 / 6 / 5
25% KP
17,611
19.2% share
8,663g
166 CS · 5.9/m
WADY#ZOE
Ivern · Jungle
3 / 4 / 13
57.1% KP
8,302
9% share
11,170g
142 CS · 5.1/m
Valey#Lux
Lux · Mid
7 / 6 / 3
35.7% KP
19,278
21% share
12,577g
241 CS · 8.6/m
KAISER ISAGI RIN#adapt
Aphelios · ADC
12 / 8 / 6
64.3% KP
39,200
42.7% share
16,066g
221 CS · 7.9/m
konseki#knsk
Thresh · Support
4 / 7 / 13
60.7% KP
7,370
8% share
10,203g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
