Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 43 days ago
6 / 5 / 3
K / D / A
45%
Kill participation
1,015.5
Damage / min
9,713g
362.4 gold / min
23
10 placed · 3 cleared
170
6.3 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattheatron#zzz
Irelia · Top
6 / 9 / 2
40% KP
16,435
18.6% share
11,672g
230 CS · 8.6/m
jupiter#star
Kha'Zix · Jungle
5 / 3 / 5
50% KP
22,850
25.9% share
14,031g
180 CS · 6.7/m
GEENA#66666
Syndra · Mid
6 / 5 / 3
45% KP
27,216
30.9% share
9,713g
170 CS · 6.3/m
anvurgesa#BR1
Draven · ADC
2 / 8 / 2
20% KP
15,938
18.1% share
10,705g
210 CS · 7.8/m
Rizэ Камisнiяо#εϊз
Sona · Support
1 / 7 / 7
40% KP
5,769
6.5% share
7,275g
27 CS · 1/m
Red side
Victorymqiyana#mqiy
Jayce · Top
10 / 6 / 7
53.1% KP
30,227
31.6% share
12,287g
191 CS · 7.1/m
Kevin D Bruyne#Drake
Wukong · Jungle
5 / 2 / 13
56.3% KP
23,403
24.4% share
13,757g
260 CS · 9.7/m
warpath#heca
Sylas · Mid
5 / 6 / 7
37.5% KP
14,072
14.7% share
10,560g
195 CS · 7.3/m
Virginia Fonseca#LADRA
Seraphine · ADC
10 / 2 / 10
62.5% KP
18,249
19.1% share
12,752g
186 CS · 6.9/m
clairo#kauri
Nami · Support
2 / 4 / 18
62.5% KP
9,805
10.2% share
8,449g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
