Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 43 days ago
10 / 3 / 4
K / D / A
56%
Kill participation
841.4
Damage / min
11,309g
450 gold / min
12
8 placed · 0 cleared
150
6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattheatron#zzz
Aatrox · Top
1 / 11 / 3
16% KP
13,035
17% share
8,808g
192 CS · 7.6/m
klein moretti#may
Kled · Jungle
6 / 13 / 6
48% KP
14,826
19.4% share
10,749g
130 CS · 5.2/m
GEENA#66666
LeBlanc · Mid
10 / 3 / 4
56% KP
21,148
27.7% share
11,309g
150 CS · 6/m
BLUHGANGSANCHEZj#XAXA
Caitlyn · ADC
5 / 8 / 5
40% KP
16,483
21.6% share
12,310g
227 CS · 9/m
gwenix#hoopa
Bard · Support
3 / 4 / 9
48% KP
10,981
14.4% share
9,103g
21 CS · 0.8/m
Red side
Victoryglitch#rrrrr
Irelia · Top
15 / 6 / 4
48.7% KP
36,123
30.8% share
13,737g
178 CS · 7.1/m
leMalon#Br2
Jarvan IV · Jungle
8 / 4 / 15
59% KP
21,352
18.2% share
13,357g
188 CS · 7.5/m
Ado#Void
Syndra · Mid
7 / 4 / 3
25.6% KP
19,021
16.2% share
11,713g
216 CS · 8.6/m
Kojima#ゲツヨウビ
Ashe · ADC
4 / 7 / 14
46.2% KP
28,239
24.1% share
12,858g
217 CS · 8.6/m
firewalkwithme#nana
Seraphine · Support
5 / 4 / 13
46.2% KP
12,612
10.7% share
8,981g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
