Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 43 days ago
6 / 13 / 9
K / D / A
44.1%
Kill participation
840.2
Damage / min
13,461g
434.7 gold / min
26
13 placed · 1 cleared
201
6.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycourtesy#1103
Yone · Top
9 / 8 / 8
36.2% KP
42,301
25.7% share
17,066g
305 CS · 9.8/m
caiozera ツ#ego
Kayn · Jungle
8 / 5 / 7
31.9% KP
20,125
12.2% share
14,028g
203 CS · 6.6/m
warpath#heca
Quinn · Mid
10 / 10 / 5
31.9% KP
32,950
20% share
13,139g
171 CS · 5.5/m
ewaske#BR11
Viktor · ADC
15 / 7 / 12
57.4% KP
41,285
25.1% share
18,238g
257 CS · 8.3/m
savitar#1807
Pantheon · Support
5 / 4 / 20
53.2% KP
27,993
17% share
11,795g
47 CS · 1.5/m
Red side
Defeatreconocen#jmz
Camille · Top
10 / 7 / 10
58.8% KP
40,464
32.6% share
15,469g
235 CS · 7.6/m
juny#misa
Briar · Jungle
8 / 8 / 12
58.8% KP
24,766
20% share
14,799g
207 CS · 6.7/m
its okay#true
Akali · Mid
6 / 8 / 3
26.5% KP
22,818
18.4% share
11,237g
219 CS · 7.1/m
GEENA#66666
Syndra · ADC
6 / 13 / 9
44.1% KP
26,019
21% share
13,461g
201 CS · 6.5/m
Kevin D Bruyne#Drake
Nautilus · Support
4 / 11 / 15
55.9% KP
10,039
8.1% share
9,920g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
