Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 43 days ago
6 / 8 / 16
K / D / A
50%
Kill participation
537.3
Damage / min
14,298g
412.2 gold / min
34
10 placed · 4 cleared
200
5.8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytheatron#zzz
Camille · Top
11 / 12 / 12
52.3% KP
44,078
28.9% share
16,617g
249 CS · 7.2/m
GEENA#66666
Vi · Jungle
6 / 8 / 16
50% KP
18,637
12.2% share
14,298g
200 CS · 5.8/m
savitar#1807
Twisted Fate · Mid
12 / 8 / 14
59.1% KP
42,700
28% share
20,347g
306 CS · 8.8/m
Velaryth#348
Zeri · ADC
10 / 4 / 9
43.2% KP
35,781
23.4% share
22,462g
420 CS · 12.1/m
deantabbercolde#dpr
Janna · Support
5 / 5 / 25
68.2% KP
11,509
7.5% share
12,065g
30 CS · 0.9/m
Red side
Defeatcourtesy#1103
Yone · Top
10 / 12 / 5
40.5% KP
50,007
30.6% share
19,587g
347 CS · 10/m
Kevin D Bruyne#Drake
Qiyana · Jungle
6 / 9 / 10
43.2% KP
27,088
16.6% share
17,157g
275 CS · 7.9/m
ewaske#BR11
Locke · Mid
17 / 10 / 6
62.2% KP
45,951
28.1% share
20,210g
268 CS · 7.7/m
Kami#BR1
Zyra · ADC
3 / 5 / 9
32.4% KP
33,532
20.5% share
15,028g
281 CS · 8.1/m
konseki#knsk
Alistar · Support
1 / 8 / 23
64.9% KP
7,082
4.3% share
10,798g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
