Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 40 days ago
11 / 8 / 18
K / D / A
63%
Kill participation
1,540.2
Damage / min
17,186g
488 gold / min
33
18 placed · 5 cleared
212
6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat7REX Hakari#愛憎の影
Aatrox · Top
2 / 11 / 9
23.9% KP
17,751
9.4% share
11,611g
229 CS · 6.5/m
bad decisions#hack
Hecarim · Jungle
10 / 12 / 14
52.2% KP
28,763
15.3% share
16,883g
246 CS · 7/m
GEENA#66666
Syndra · Mid
11 / 8 / 18
63% KP
54,239
28.8% share
17,186g
212 CS · 6/m
Eltrico#BR1
Veigar · ADC
17 / 12 / 10
58.7% KP
54,243
28.8% share
19,688g
214 CS · 6.1/m
Selfcar3#EST
Swain · Support
6 / 11 / 20
56.5% KP
33,459
17.8% share
12,320g
67 CS · 1.9/m
Red side
Victorybolas murchas#ego
Renekton · Top
6 / 8 / 11
31.5% KP
39,636
20.4% share
13,825g
243 CS · 6.9/m
juny#misa
Evelynn · Jungle
11 / 9 / 15
48.1% KP
40,921
21% share
16,556g
243 CS · 6.9/m
Peteruso#br1
Akshan · Mid
13 / 8 / 10
42.6% KP
38,957
20% share
17,817g
260 CS · 7.4/m
Yeat Enjoyer#br1
Cho'Gath · ADC
22 / 9 / 10
59.3% KP
55,796
28.7% share
22,761g
245 CS · 7/m
konseki#knsk
Leona · Support
2 / 12 / 25
50% KP
19,413
10% share
11,246g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
