Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 39 days ago
2 / 2 / 28
K / D / A
75%
Kill participation
313.8
Damage / min
9,941g
357.8 gold / min
86
35 placed · 7 cleared
30
1.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryswin#omago
Sett · Top
10 / 4 / 6
40% KP
37,343
28.4% share
14,552g
220 CS · 7.9/m
Nero The Fik#zay
Lee Sin · Jungle
10 / 3 / 13
57.5% KP
30,348
23.1% share
13,791g
192 CS · 6.9/m
Maathe#LCK
Akali · Mid
10 / 5 / 6
40% KP
25,590
19.5% share
13,140g
214 CS · 7.7/m
Quinn#zinha
Kalista · ADC
8 / 9 / 8
40% KP
29,407
22.4% share
14,609g
211 CS · 7.6/m
GEENA#66666
Renata Glasc · Support
2 / 2 / 28
75% KP
8,718
6.6% share
9,941g
30 CS · 1.1/m
Red side
DefeatEST Bwipo#1810
Corki · Top
1 / 10 / 8
39.1% KP
32,277
25% share
10,223g
221 CS · 8/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
12 / 3 / 2
60.9% KP
32,357
25% share
14,232g
175 CS · 6.3/m
Namiru#peace
Viktor · Mid
3 / 8 / 6
39.1% KP
29,889
23.1% share
11,474g
235 CS · 8.5/m
Jim Hawkins#Kai
Yunara · ADC
4 / 8 / 8
52.2% KP
25,552
19.8% share
12,547g
211 CS · 7.6/m
konseki#knsk
Poppy · Support
3 / 11 / 9
52.2% KP
9,263
7.2% share
8,459g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
