Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 39 days ago
8 / 9 / 6
K / D / A
38.9%
Kill participation
746.1
Damage / min
10,096g
375.8 gold / min
25
10 placed · 5 cleared
141
5.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGEENA#66666
Akali · Top
8 / 9 / 6
38.9% KP
20,044
19% share
10,096g
141 CS · 5.2/m
guga fighter#001
Amumu · Jungle
4 / 4 / 12
44.4% KP
16,006
15.2% share
12,305g
244 CS · 9.1/m
seasons#2306
Riven · Mid
13 / 4 / 10
63.9% KP
30,834
29.3% share
16,259g
207 CS · 7.7/m
Lion#0018
Caitlyn · ADC
6 / 6 / 10
44.4% KP
24,834
23.6% share
13,468g
206 CS · 7.7/m
BichaMuda#171
Nami · Support
5 / 3 / 22
75% KP
13,541
12.9% share
9,999g
20 CS · 0.7/m
Red side
DefeatPain ZOEN#123
Jayce · Top
7 / 7 / 4
42.3% KP
27,112
28.2% share
11,913g
217 CS · 8.1/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
10 / 9 / 7
65.4% KP
20,920
21.7% share
13,870g
167 CS · 6.2/m
Korantemaa#dioge
Locke · Mid
5 / 8 / 5
38.5% KP
15,260
15.9% share
9,173g
177 CS · 6.6/m
sakayanagi#1 1
Viktor · ADC
3 / 4 / 9
46.2% KP
25,585
26.6% share
11,222g
217 CS · 8.1/m
in the pool#oxla
Rell · Support
1 / 8 / 14
57.7% KP
7,391
7.7% share
7,209g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
