Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Victory
Ranked Solo/Duo · 36 days ago
4 / 10 / 23
K / D / A
67.5%
Kill participation
440.5
Damage / min
11,057g
353.3 gold / min
82
36 placed · 7 cleared
44
1.4 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChaves#CAPS
Malphite · Top
3 / 12 / 7
29.4% KP
21,836
17.3% share
9,654g
157 CS · 5/m
Azul Turquesa#77777
Aatrox · Jungle
7 / 8 / 7
41.2% KP
25,320
20% share
13,683g
243 CS · 7.8/m
Tutsz#1612
Locke · Mid
14 / 6 / 6
58.8% KP
26,699
21.1% share
15,479g
235 CS · 7.5/m
too sharp 4u#r10
Ashe · ADC
6 / 8 / 17
67.6% KP
37,208
29.5% share
15,523g
269 CS · 8.6/m
Aegis#ijji
Seraphine · Support
4 / 6 / 23
79.4% KP
15,247
12.1% share
10,648g
38 CS · 1.2/m
Red side
VictoryBrunox1001#br1
Zac · Top
12 / 4 / 11
57.5% KP
29,812
22.1% share
16,161g
240 CS · 7.7/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
5 / 4 / 15
50% KP
26,385
19.5% share
12,618g
219 CS · 7/m
Nukenin#n k
Zed · Mid
8 / 5 / 11
47.5% KP
37,025
27.4% share
18,137g
265 CS · 8.5/m
Duduhh#愛憎の影
Mel · ADC
11 / 11 / 7
45% KP
28,038
20.8% share
14,097g
193 CS · 6.2/m
GEENA#66666
Sona · Support
4 / 10 / 23
67.5% KP
13,788
10.2% share
11,057g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
