Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 36 days ago
6 / 4 / 15
K / D / A
60%
Kill participation
1,030.4
Damage / min
11,405g
363 gold / min
28
14 placed · 4 cleared
202
6.4 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhaxixe abuser#anna
Sion · Top
4 / 5 / 15
54.3% KP
23,361
17.1% share
12,463g
219 CS · 7/m
STEPZ#asd
Zyra · Jungle
6 / 4 / 19
71.4% KP
31,468
23.1% share
14,258g
234 CS · 7.4/m
GEENA#66666
Syndra · Mid
6 / 4 / 15
60% KP
32,373
23.8% share
11,405g
202 CS · 6.4/m
too sharp 4u#r10
Miss Fortune · ADC
18 / 7 / 7
71.4% KP
39,413
28.9% share
19,176g
269 CS · 8.6/m
ELKINHO YODISTA#FON
Bard · Support
1 / 7 / 23
68.6% KP
9,659
7.1% share
8,797g
18 CS · 0.6/m
Red side
Defeatbolas murchas#ego
Renekton · Top
5 / 10 / 7
44.4% KP
34,513
29.3% share
12,196g
217 CS · 6.9/m
Kevin D Bruyne#Drake
Olaf · Jungle
10 / 4 / 9
70.4% KP
25,064
21.3% share
15,320g
272 CS · 8.7/m
potato the cat#envy
Ahri · Mid
2 / 4 / 7
33.3% KP
18,906
16% share
11,761g
267 CS · 8.5/m
Kojima#ゲツヨウビ
Kalista · ADC
9 / 8 / 4
48.1% KP
29,946
25.4% share
14,614g
255 CS · 8.1/m
in the pool#oxla
Renata Glasc · Support
1 / 9 / 17
66.7% KP
9,394
8% share
8,616g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
