Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 35 days ago
6 / 6 / 13
K / D / A
48.7%
Kill participation
951.9
Damage / min
12,916g
409.4 gold / min
21
15 placed · 0 cleared
185
5.9 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRagZark Fan#FOCO
Singed · Top
4 / 6 / 25
74.4% KP
20,334
15.1% share
12,620g
203 CS · 6.4/m
ONE TRUE KING#shin
Kindred · Jungle
16 / 6 / 8
61.5% KP
44,173
32.8% share
17,257g
215 CS · 6.8/m
GEENA#66666
Syndra · Mid
6 / 6 / 13
48.7% KP
30,032
22.3% share
12,916g
185 CS · 5.9/m
i came back#22222
Yunara · ADC
11 / 3 / 14
64.1% KP
32,970
24.5% share
20,521g
338 CS · 10.7/m
NEYMAR DOS GAMES#NEY
Lulu · Support
2 / 2 / 29
79.5% KP
7,211
5.4% share
9,674g
29 CS · 0.9/m
Red side
DefeatLass#isolt
Camille · Top
5 / 10 / 6
50% KP
31,993
32.2% share
13,337g
199 CS · 6.3/m
Kevin D Bruyne#Drake
Qiyana · Jungle
8 / 7 / 2
45.5% KP
26,398
26.6% share
16,797g
267 CS · 8.5/m
Saifer#KING
Cassiopeia · Mid
5 / 6 / 3
36.4% KP
20,835
21% share
14,150g
267 CS · 8.5/m
Marvinzinho#1234
Kalista · ADC
2 / 9 / 4
27.3% KP
12,921
13% share
13,072g
291 CS · 9.2/m
BILLY BUTCHER#XD1
Zac · Support
2 / 7 / 5
31.8% KP
7,066
7.1% share
9,471g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
