Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 34 days ago
9 / 4 / 7
K / D / A
51.6%
Kill participation
1,005.1
Damage / min
12,130g
473.2 gold / min
15
7 placed · 3 cleared
194
7.6 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTio Hero#br1
Nasus · Top
3 / 8 / 1
17.4% KP
17,742
23.3% share
8,312g
144 CS · 5.6/m
juny#misa
Bel'Veth · Jungle
0 / 5 / 6
26.1% KP
8,078
10.6% share
9,680g
210 CS · 8.2/m
MAGNATA DAS UVAS#1004
Akshan · Mid
9 / 7 / 3
52.2% KP
19,247
25.3% share
11,307g
182 CS · 7.1/m
nlnfetinho do rj#ownt
Lux · ADC
9 / 7 / 3
52.2% KP
21,324
28% share
10,829g
181 CS · 7.1/m
ivaD#Avê
Bard · Support
2 / 4 / 11
56.5% KP
9,645
12.7% share
7,097g
17 CS · 0.7/m
Red side
VictorySuperCleber#Super
Olaf · Top
12 / 2 / 5
54.8% KP
30,874
34.5% share
15,955g
263 CS · 10.3/m
caiozera ツ#ego
Talon · Jungle
7 / 5 / 7
45.2% KP
15,794
17.6% share
13,389g
191 CS · 7.5/m
GEENA#66666
Syndra · Mid
9 / 4 / 7
51.6% KP
25,765
28.8% share
12,130g
194 CS · 7.6/m
switchblades#vicsk
Hwei · ADC
2 / 7 / 5
22.6% KP
12,151
13.6% share
9,260g
161 CS · 6.3/m
Foxy#s z
Janna · Support
1 / 5 / 19
64.5% KP
4,989
5.6% share
8,516g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
