Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 33 days ago
9 / 3 / 4
K / D / A
33.3%
Kill participation
820.5
Damage / min
10,691g
511.1 gold / min
17
9 placed · 2 cleared
169
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQats#BR2
Jayce · Top
9 / 9 / 1
37% KP
18,124
27.8% share
10,132g
156 CS · 7.5/m
juny#misa
Qiyana · Jungle
11 / 7 / 0
40.7% KP
16,959
26.1% share
12,448g
141 CS · 6.7/m
Deus da Pamonha#smurf
Cho'Gath · Mid
4 / 5 / 4
29.6% KP
11,364
17.5% share
8,435g
183 CS · 8.7/m
Gbm#001
Vel'Koz · ADC
2 / 12 / 5
25.9% KP
13,905
21.4% share
7,071g
110 CS · 5.3/m
Laure#xdxd
Nautilus · Support
1 / 6 / 7
29.6% KP
4,738
7.3% share
5,560g
22 CS · 1.1/m
Red side
Victorynоte#000
Karthus · Top
6 / 10 / 7
33.3% KP
21,086
25.1% share
9,811g
181 CS · 8.7/m
Dante#DEN
Quinn · Jungle
9 / 3 / 9
46.2% KP
17,242
20.6% share
11,050g
163 CS · 7.8/m
GEENA#66666
Syndra · Mid
9 / 3 / 4
33.3% KP
17,163
20.5% share
10,691g
169 CS · 8.1/m
too sharp 4u#r10
Ezreal · ADC
10 / 6 / 9
48.7% KP
21,482
25.6% share
12,434g
171 CS · 8.2/m
ritzel gọọner#2008
Janna · Support
5 / 5 / 15
51.3% KP
6,885
8.2% share
7,960g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
