Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 32 days ago
6 / 3 / 4
K / D / A
43.5%
Kill participation
1,043
Damage / min
10,715g
534.4 gold / min
12
9 placed · 1 cleared
166
8.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatichigo ichie#0208
Rek'Sai · Top
3 / 4 / 2
35.7% KP
9,647
17.9% share
6,831g
127 CS · 6.3/m
too sharp 4u#r10
Rammus · Jungle
2 / 4 / 10
85.7% KP
8,004
14.8% share
8,377g
125 CS · 6.2/m
its okay#true
Ahri · Mid
5 / 5 / 5
71.4% KP
19,818
36.7% share
8,221g
137 CS · 6.8/m
Azul Turquesa#77777
Ashe · ADC
2 / 5 / 5
50% KP
9,262
17.2% share
6,951g
129 CS · 6.4/m
cici#yuumi
Seraphine · Support
2 / 5 / 9
78.6% KP
7,203
13.4% share
5,631g
26 CS · 1.3/m
Red side
VictoryCeratocone#Lente
Quinn · Top
6 / 2 / 4
43.5% KP
17,210
24.9% share
9,516g
169 CS · 8.4/m
bellingham22#00001
Trundle · Jungle
5 / 2 / 7
52.2% KP
12,216
17.6% share
9,403g
148 CS · 7.4/m
potato the cat#envy
Yone · Mid
5 / 5 / 4
39.1% KP
13,566
19.6% share
8,855g
164 CS · 8.2/m
GEENA#66666
Syndra · ADC
6 / 3 / 4
43.5% KP
20,913
30.2% share
10,715g
166 CS · 8.3/m
Jessie#witch
Soraka · Support
1 / 2 / 11
52.2% KP
5,327
7.7% share
6,169g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
