Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 32 days ago
14 / 6 / 16
K / D / A
65.2%
Kill participation
1,592.8
Damage / min
18,795g
632.5 gold / min
24
11 placed · 1 cleared
211
7.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatswin#omago
K'Sante · Top
2 / 6 / 6
40% KP
23,858
21.3% share
11,010g
227 CS · 7.6/m
Kick Lord Semi#Br3
Jarvan IV · Jungle
4 / 9 / 10
70% KP
14,995
13.4% share
12,520g
185 CS · 6.2/m
RADU#FON
Garen · Mid
9 / 9 / 2
55% KP
25,328
22.6% share
16,020g
268 CS · 9/m
sant#0803
Viktor · ADC
5 / 8 / 4
45% KP
38,914
34.7% share
12,457g
226 CS · 7.6/m
Prates#GAP
Alistar · Support
0 / 14 / 8
40% KP
9,042
8.1% share
6,757g
16 CS · 0.5/m
Red side
Victorynicklink#12345
Jax · Top
4 / 3 / 9
28.3% KP
23,739
13.8% share
11,893g
216 CS · 7.3/m
hush#s1n
Graves · Jungle
12 / 6 / 8
43.5% KP
35,337
20.5% share
17,678g
294 CS · 9.9/m
potato the cat#envy
Yone · Mid
9 / 3 / 16
54.3% KP
44,630
25.9% share
14,455g
238 CS · 8/m
GEENA#66666
Syndra · ADC
14 / 6 / 16
65.2% KP
47,333
27.4% share
18,795g
211 CS · 7.1/m
Jumiro#19AGE
Bard · Support
7 / 2 / 25
69.6% KP
21,473
12.4% share
10,887g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
