Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 31 days ago
18 / 3 / 9
K / D / A
62.8%
Kill participation
1,353.7
Damage / min
14,592g
581.4 gold / min
18
12 placed · 2 cleared
193
7.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRødz#alsen
Vayne · Top
5 / 6 / 7
27.9% KP
17,554
16.6% share
9,722g
138 CS · 5.5/m
MASTER YI DOENTE#2304
Master Yi · Jungle
17 / 4 / 6
53.5% KP
27,654
26.2% share
18,293g
241 CS · 9.6/m
GEENA#66666
Syndra · Mid
18 / 3 / 9
62.8% KP
33,979
32.2% share
14,592g
193 CS · 7.7/m
echoesofmemoriA#8815
Samira · ADC
2 / 8 / 6
18.6% KP
11,666
11.1% share
9,136g
155 CS · 6.2/m
fetiche em gótic#chato
Zoe · Support
1 / 7 / 19
46.5% KP
14,592
13.8% share
7,990g
21 CS · 0.8/m
Red side
Defeatnicklink#12345
Jax · Top
4 / 8 / 6
35.7% KP
16,675
22.1% share
8,606g
117 CS · 4.7/m
Shy1#UwU
Nidalee · Jungle
6 / 10 / 5
39.3% KP
11,962
15.9% share
10,831g
140 CS · 5.6/m
孫悟空#Son59
Tristana · Mid
4 / 7 / 3
25% KP
10,079
13.4% share
11,084g
231 CS · 9.2/m
ritzel gọọner#2008
Lux · ADC
7 / 7 / 6
46.4% KP
14,709
19.5% share
12,729g
200 CS · 8/m
Prates#GAP
Camille · Support
7 / 11 / 9
57.1% KP
21,999
29.2% share
10,005g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
