Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 27 days ago
2 / 4 / 5
K / D / A
53.8%
Kill participation
642.4
Damage / min
10,014g
410.7 gold / min
22
10 placed · 3 cleared
203
8.3 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymessi#55325
Vladimir · Top
4 / 2 / 4
33.3% KP
18,296
21.3% share
12,287g
221 CS · 9.1/m
Nightmare#Tp1
Aatrox · Jungle
6 / 1 / 10
66.7% KP
19,175
22.3% share
12,359g
198 CS · 8.1/m
scuro#blox
Galio · Mid
4 / 3 / 8
50% KP
18,961
22.1% share
10,051g
186 CS · 7.6/m
D Gracie#BJJ
Tristana · ADC
9 / 4 / 5
58.3% KP
19,628
22.8% share
14,294g
182 CS · 7.5/m
Meniina Má#COACH
Seraphine · Support
1 / 3 / 12
54.2% KP
9,847
11.5% share
7,768g
48 CS · 2/m
Red side
Defeatinterrogation#BR1
Tahm Kench · Top
1 / 5 / 0
7.7% KP
13,839
16.4% share
6,129g
130 CS · 5.3/m
Monster#NWA
Graves · Jungle
6 / 6 / 3
69.2% KP
24,531
29% share
10,917g
151 CS · 6.2/m
IDESERVEIT#bipi
Orianna · Mid
3 / 6 / 5
61.5% KP
21,523
25.5% share
9,993g
218 CS · 8.9/m
GEENA#66666
Syndra · ADC
2 / 4 / 5
53.8% KP
15,665
18.5% share
10,014g
203 CS · 8.3/m
Falcon#M2001
Nami · Support
1 / 3 / 9
76.9% KP
8,912
10.6% share
6,919g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
