Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 22 days ago
17 / 3 / 10
K / D / A
64.3%
Kill participation
1,466.1
Damage / min
20,419g
599.7 gold / min
25
15 placed · 2 cleared
272
8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArromba Femboy#Chefe
Illaoi · Top
4 / 9 / 10
33.3% KP
28,928
18.1% share
11,581g
208 CS · 6.1/m
MIDKING#asda
Jayce · Jungle
15 / 6 / 14
69% KP
47,627
29.8% share
20,142g
218 CS · 6.4/m
GEENA#66666
Syndra · Mid
17 / 3 / 10
64.3% KP
49,921
31.2% share
20,419g
272 CS · 8/m
fests#N0XUS
Darius · ADC
5 / 11 / 15
47.6% KP
19,995
12.5% share
12,793g
164 CS · 4.8/m
Kier#fofo
Sona · Support
1 / 4 / 29
71.4% KP
13,391
8.4% share
11,248g
42 CS · 1.2/m
Red side
DefeatG I R A F E X#T O P
K'Sante · Top
6 / 7 / 7
39.4% KP
24,742
16.8% share
12,809g
221 CS · 6.5/m
hunters dream#chill
Rengar · Jungle
11 / 10 / 1
36.4% KP
33,714
22.9% share
17,651g
297 CS · 8.7/m
Tutsz#1612
Ryze · Mid
9 / 8 / 5
42.4% KP
51,721
35.1% share
16,041g
308 CS · 9/m
Molho Neles#Valor
Quinn · ADC
7 / 9 / 5
36.4% KP
23,942
16.2% share
13,709g
212 CS · 6.2/m
Cholardus#br1
Renata Glasc · Support
0 / 8 / 15
45.5% KP
13,424
9.1% share
9,319g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
