Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 20 days ago
8 / 5 / 13
K / D / A
51.2%
Kill participation
992.3
Damage / min
12,790g
494.1 gold / min
16
9 placed · 1 cleared
167
6.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatneymarcraque22#pom
Yasuo · Top
4 / 9 / 4
33.3% KP
22,551
22.1% share
10,783g
211 CS · 8.2/m
ViWAVE#br1
Shyvana · Jungle
6 / 9 / 5
45.8% KP
13,238
13% share
9,885g
163 CS · 6.3/m
potato the cat#envy
Yone · Mid
9 / 6 / 2
45.8% KP
30,727
30.1% share
12,369g
222 CS · 8.6/m
sant#0803
Kai'Sa · ADC
4 / 9 / 8
50% KP
24,603
24.1% share
9,716g
174 CS · 6.7/m
IsnirfCubico#ZUGGS
Braum · Support
1 / 8 / 16
70.8% KP
10,892
10.7% share
6,947g
11 CS · 0.4/m
Red side
Victorypollogamer22#KING1
Singed · Top
8 / 1 / 12
48.8% KP
23,269
19.6% share
13,199g
217 CS · 8.4/m
lonely december#br1
Kha'Zix · Jungle
17 / 2 / 9
63.4% KP
38,032
32% share
16,266g
211 CS · 8.2/m
GEENA#66666
Syndra · Mid
8 / 5 / 13
51.2% KP
25,684
21.6% share
12,790g
167 CS · 6.5/m
i came back#22222
Samira · ADC
4 / 6 / 11
36.6% KP
14,336
12.1% share
12,632g
197 CS · 7.6/m
OVO CUZUDO#jao3p
Tahm Kench · Support
4 / 10 / 11
36.6% KP
17,565
14.8% share
8,507g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
