Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 19 days ago
23 / 4 / 5
K / D / A
75.7%
Kill participation
2,085.2
Damage / min
18,478g
773.7 gold / min
9
8 placed · 0 cleared
189
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSupernova#lia
Camille · Top
5 / 6 / 1
30% KP
11,810
20.5% share
10,010g
173 CS · 7.2/m
domination#nwlvl
Qiyana · Jungle
4 / 8 / 10
70% KP
16,421
28.4% share
10,407g
142 CS · 5.9/m
Sr ama nada#br1
Lissandra · Mid
3 / 7 / 0
15% KP
10,194
17.7% share
8,028g
163 CS · 6.8/m
K0GUDO SERVER DE#ΜERDA
Yunara · ADC
5 / 10 / 5
50% KP
14,088
24.4% share
12,380g
197 CS · 8.2/m
Jessie#witch
Lulu · Support
3 / 6 / 9
60% KP
5,234
9.1% share
7,157g
24 CS · 1/m
Red side
VictorySincerelyKentrel#00000
Yone · Top
4 / 6 / 2
16.2% KP
17,393
17.4% share
9,379g
194 CS · 8.1/m
DeLEEte SHACO#SHA
Kayn · Jungle
6 / 3 / 6
32.4% KP
12,987
13% share
11,525g
194 CS · 8.1/m
GEENA#66666
Syndra · Mid
23 / 4 / 5
75.7% KP
49,802
49.9% share
18,478g
189 CS · 7.9/m
love me not#BLG
Jinx · ADC
4 / 6 / 8
32.4% KP
15,964
16% share
11,168g
180 CS · 7.5/m
sobriety#crisz
Milio · Support
0 / 1 / 24
64.9% KP
3,567
3.6% share
8,398g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
