Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 19 days ago
11 / 3 / 9
K / D / A
66.7%
Kill participation
1,308.9
Damage / min
12,729g
473.8 gold / min
27
12 placed · 3 cleared
192
7.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Renekton · Top
5 / 3 / 7
40% KP
18,643
19.9% share
12,522g
252 CS · 9.4/m
ichigo ichie#0208
Rek'Sai · Jungle
8 / 1 / 12
66.7% KP
15,450
16.5% share
12,975g
166 CS · 6.2/m
GEENA#66666
Syndra · Mid
11 / 3 / 9
66.7% KP
35,165
37.6% share
12,729g
192 CS · 7.1/m
Olkaida#RJ021
Aurelion Sol · ADC
3 / 6 / 8
36.7% KP
14,284
15.3% share
10,107g
174 CS · 6.5/m
sobriety#crisz
Karma · Support
3 / 1 / 18
70% KP
9,907
10.6% share
9,511g
36 CS · 1.3/m
Red side
Defeatnicklink#12345
Jax · Top
2 / 8 / 3
35.7% KP
17,742
23.2% share
9,964g
203 CS · 7.6/m
Nightmare#Tp1
Aatrox · Jungle
3 / 9 / 0
21.4% KP
7,715
10.1% share
9,345g
178 CS · 6.6/m
PERFECTSUPERSTAR#123
LeBlanc · Mid
4 / 5 / 2
42.9% KP
25,388
33.1% share
11,637g
245 CS · 9.1/m
shove#32154
Aphelios · ADC
3 / 4 / 2
35.7% KP
18,497
24.1% share
12,591g
222 CS · 8.3/m
ProDelta#BR1
Thresh · Support
2 / 4 / 7
64.3% KP
7,270
9.5% share
7,410g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
