Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 19 days ago
7 / 11 / 5
K / D / A
36.4%
Kill participation
607.8
Damage / min
13,946g
416.3 gold / min
24
11 placed · 1 cleared
196
5.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDeathSquill#br1
Udyr · Top
6 / 7 / 8
32.6% KP
22,245
15.9% share
13,626g
244 CS · 7.3/m
Nero The Fik#zay
Naafiri · Jungle
7 / 6 / 13
46.5% KP
33,963
24.3% share
15,377g
257 CS · 7.7/m
wolfinho123#br1
Akshan · Mid
14 / 9 / 5
44.2% KP
24,085
17.3% share
15,367g
189 CS · 5.6/m
cristal#relly
Lux · ADC
14 / 4 / 14
65.1% KP
39,854
28.6% share
18,102g
246 CS · 7.3/m
misa#sona
Sona · Support
2 / 7 / 28
69.8% KP
19,382
13.9% share
10,992g
28 CS · 0.8/m
Red side
DefeatGEENA#66666
Syndra · Top
7 / 11 / 5
36.4% KP
20,360
17.7% share
13,946g
196 CS · 5.9/m
Vinite#6240
Wukong · Jungle
2 / 6 / 14
48.5% KP
24,995
21.8% share
13,149g
245 CS · 7.3/m
SpaceX2035#2035
Irelia · Mid
16 / 12 / 6
66.7% KP
33,463
29.1% share
15,889g
237 CS · 7.1/m
severo#sona
Ezreal · ADC
7 / 9 / 7
42.4% KP
27,458
23.9% share
15,503g
230 CS · 6.9/m
konseki#knsk
Blitzcrank · Support
1 / 5 / 22
69.7% KP
8,533
7.4% share
9,781g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
