Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 16 days ago
11 / 7 / 13
K / D / A
61.5%
Kill participation
1,200.5
Damage / min
17,933g
461.6 gold / min
29
15 placed · 1 cleared
288
7.4 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
3
Baron
12
Towers
6
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKIINKINGENBIN369#DKIA
Gwen · Top
5 / 10 / 7
42.9% KP
41,234
25.4% share
15,912g
303 CS · 7.8/m
Guizzy#One
Qiyana · Jungle
10 / 7 / 6
57.1% KP
36,521
22.5% share
20,508g
242 CS · 6.2/m
Korantemaa#dioge
Yone · Mid
7 / 11 / 4
39.3% KP
30,453
18.8% share
17,732g
358 CS · 9.2/m
Trader#1234
Ezreal · ADC
5 / 5 / 5
35.7% KP
43,807
27% share
18,296g
359 CS · 9.2/m
zay#feefa
Alistar · Support
1 / 6 / 14
53.6% KP
10,131
6.2% share
9,864g
25 CS · 0.6/m
Red side
Victoryswin#omago
Sett · Top
12 / 7 / 8
51.3% KP
46,514
23.7% share
20,017g
292 CS · 7.5/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
7 / 4 / 14
53.8% KP
37,797
19.3% share
17,424g
294 CS · 7.6/m
GEENA#66666
Syndra · Mid
11 / 7 / 13
61.5% KP
46,639
23.8% share
17,933g
288 CS · 7.4/m
Prates#GAP
Sivir · ADC
8 / 7 / 12
51.3% KP
52,653
26.9% share
21,196g
326 CS · 8.4/m
Jjon#BR1
Braum · Support
1 / 3 / 24
64.1% KP
12,447
6.3% share
11,520g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
