Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 13 days ago
15 / 3 / 11
K / D / A
59.1%
Kill participation
1,517.4
Damage / min
15,341g
545.9 gold / min
17
10 placed · 1 cleared
208
7.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThumbs Up Man#Yzn
K'Sante · Top
3 / 3 / 14
38.6% KP
18,750
13.9% share
10,698g
206 CS · 7.3/m
BetterJunglerWin#W33
Lee Sin · Jungle
18 / 5 / 11
65.9% KP
37,536
27.9% share
16,682g
183 CS · 6.5/m
GEENA#66666
Syndra · Mid
15 / 3 / 11
59.1% KP
42,638
31.6% share
15,341g
208 CS · 7.4/m
noobao9000#NOOB
Varus · ADC
5 / 7 / 14
43.2% KP
30,524
22.7% share
13,311g
208 CS · 7.4/m
NHENHETINHA#LEITE
Soraka · Support
3 / 4 / 27
68.2% KP
5,306
3.9% share
9,771g
25 CS · 0.9/m
Red side
Defeatbolas murchas#ego
Renekton · Top
3 / 8 / 1
19% KP
14,382
15.9% share
10,410g
205 CS · 7.3/m
Kevin D Bruyne#Drake
Pantheon · Jungle
6 / 9 / 6
57.1% KP
19,378
21.4% share
12,242g
160 CS · 5.7/m
cristal#relly
Ahri · Mid
5 / 10 / 5
47.6% KP
26,371
29.2% share
11,573g
227 CS · 8.1/m
ONE TRUE KING#shin
Rengar · ADC
5 / 9 / 6
52.4% KP
23,010
25.4% share
12,390g
202 CS · 7.2/m
Tico#1911
Ivern · Support
2 / 8 / 10
57.1% KP
7,273
8% share
8,410g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
