Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 13 days ago
9 / 6 / 17
K / D / A
61.9%
Kill participation
896.1
Damage / min
14,102g
523.9 gold / min
28
13 placed · 5 cleared
200
7.4 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquero injustica#feIca
Swain · Top
9 / 6 / 8
40.5% KP
24,274
22% share
11,568g
198 CS · 7.4/m
savitar#1807
Qiyana · Jungle
17 / 2 / 8
59.5% KP
33,220
30.2% share
15,835g
208 CS · 7.7/m
Hideous#1883夜
Yasuo · Mid
6 / 6 / 10
38.1% KP
23,590
21.4% share
12,630g
240 CS · 8.9/m
GEENA#66666
Syndra · ADC
9 / 6 / 17
61.9% KP
24,121
21.9% share
14,102g
200 CS · 7.4/m
NHENHETINHA#LEITE
Soraka · Support
1 / 5 / 26
64.3% KP
4,936
4.5% share
8,228g
24 CS · 0.9/m
Red side
DefeatJoker#Carta
Fiora · Top
5 / 10 / 0
20% KP
22,660
23.5% share
9,801g
178 CS · 6.6/m
STEPZ#asd
Lee Sin · Jungle
6 / 7 / 7
52% KP
23,618
24.5% share
12,365g
233 CS · 8.7/m
sakayanagi#1 1
Ekko · Mid
8 / 5 / 1
36% KP
24,717
25.6% share
13,175g
238 CS · 8.8/m
cristal#relly
Ahri · ADC
3 / 8 / 6
36% KP
14,315
14.9% share
11,204g
230 CS · 8.5/m
Robo#ROBS
Pantheon · Support
3 / 12 / 5
32% KP
11,077
11.5% share
8,072g
53 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
